Event BeginPlay()

Personal blog about Game Development and Game Design

Month: April 2019

Unreal Engine 4 Hotkeys Cheat Sheet

Unreal Engine 4 Hotkeys Cheat Sheet

Unre­al Engine 4 hotkeys cheat sheet. Includes var­i­ous most often­ly used key com­bi­na­tions for ease of use. Includes bonus print­able cards.

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Unreal Engine 4 PS1 Post-Processing Shader

Unreal Engine 4 PS1 Post-Processing Shader

A tuto­r­i­al on a sim­ple, yet very cool-look­ing shad­er effect for Unre­al Engine 4, that emu­lates PS1 visu­als. Gives your game a very nos­tal­gic look 🙂

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How To: Create a material parameter in Unreal Engine 4

This post tells you how to cre­ate a mate­r­i­al para­me­ter in Unre­al Engine 4

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How To: Create a material instance in Unreal Engine 4

This arti­cle tells you how to cre­ate a mate­r­i­al instance in Unre­al Engine 4

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Game design tips for indie developers. Part 1

Game design tips for indie developers. Part 1

The first part of a new post series where I share some game design tips for indie devel­op­ers as well as my own expe­ri­ence.

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How To: Move assets from example project into yours in Unreal Engine 4

How To: Move assets from example project into yours in Unreal Engine 4

A lit­tle guide on how to copy any asset you like from Epic’s exam­ple projects and put them into yours.

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Free Transparent Pixel Pack!

Free Transparent Pixel Pack!

My own mod­i­fi­ca­tion of Ken­ney’s Pix­el pack. Uni­ty / Unre­al Engine 4 com­pat­i­ble! Absolute­ly free!

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